mapeditor / mapeditor/tiled

New sizing handles make it very difficult to move point objects.

Open
#950 6 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

There are several places in my game where I use objects that are only points without a size. Since 0.12.0, moving these have become extremely difficult because the sizing handles cover the entire rectangle. Zooming in gives me enough room to select the object but its still a significant usability issue.

Contributor guide

Open the contributing guide

Research direction

Reproduce issue #950 in the Tiled editor using point objects, especially at normal and zoomed-out levels, and observe how the sizing handles affect selection and movement. Done means point objects can be selected and moved reliably without the handles covering the usable target area.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
design, desktop-dev, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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