mapeditor / mapeditor/tiled

Rotate/Flip Map or Layers

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#867 2 comments 1 reaction 0 assignees View on GitHub

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Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

This is something I found would be useful for some maps I'm working on, where sometimes I need to have the same map but flipped on X axis.
For example:
![section_1_bossroom_l](https://cloud.githubusercontent.com/assets/1577400/5823309/cc74df54-a0c2-11e4-9040-cdfdee7950c5.png)
![section_1_bossroom_r](https://cloud.githubusercontent.com/assets/1577400/5823308/cc706ec4-a0c2-11e4-8de0-30177e8eaf0b.png)

This feature, combined with pull request #866 would make it much easier to flip layers or the entire map, I believe.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing issue #867 and the referenced pull request #866 to understand the related layer functionality. Then locate the map and layer transformation entry points in Tiled and determine how rotation or X-axis flipping should apply to each; done means the editor can flip or rotate a layer or an entire map consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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