Rotate/Flip Map or Layers
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- Dominant language
- C++
- Stars
- 12.9k
- Forks
- 2k
- Avg merge
- 4h 27m
- Merged PRs (30d)
- 8
Description
This is something I found would be useful for some maps I'm working on, where sometimes I need to have the same map but flipped on X axis.
For example:


This feature, combined with pull request #866 would make it much easier to flip layers or the entire map, I believe.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing issue #867 and the referenced pull request #866 to understand the related layer functionality. Then locate the map and layer transformation entry points in Tiled and determine how rotation or X-axis flipping should apply to each; done means the editor can flip or rotate a layer or an entire map consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100