mapeditor / mapeditor/tiled

Change grid size

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#80 4 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
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Description

Another request, while its not necessary and there are definitely ways of getting around it. It would be nice to able to change the grid size and offset when placing objects (obviously that could cause problems when placing tiles).

Thanks !

Also I'd recommend playing around with tiled in the debugger for a while, I just had a segfault (when I created a new object layer on a new map, doesn't seem to be easily repeatable).

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Research direction

The request concerns changing grid size and offset while placing objects, with a separate note about a non-repeatable segfault when creating an object layer on a new map. Start by locating the editor's grid and object-placement entry points; done means configurable size and offset work without breaking tile placement, with the reported crash investigated separately.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
design, desktop-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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