Hierarchical Tileset Panel option
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- Dominant language
- C++
- Stars
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- Merged PRs (30d)
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Description
Is your feature request related to a problem? Please describe.
Its fraustrating when there are many object tilesets and we need to scroll the tab. It cause so much friction espically when object has same prefix.
Describe the solution you'd like.
I would love something like this as shown in screenshot. The folder are virtual folders without affecting the path of tileset.
Describe alternatives you've considered.
While i cant uderstand tiled source code, The above screenshot is pygame and roughly its
class TreeWidget(WidgetBase):
class State(Enum):
IDLE = auto()
PRESSED = auto()
DRAGGING = auto()
def __init__(self, rect: Rect) -> None: ...
def set_data(self, roots: list[TreeNode]) -> None: ...
def find_node(self, node_id: str) -> TreeNode | None: ...
def begin_rename(self, node_id: str) -> bool: ...
def cancel_rename(self) -> None: ...
def _commit_rename(self) -> None: ...
def _invalidate_cache(self) -> None: ...
def _build_flat_cache(self) -> None: ...
def _get_depth(self, node: TreeNode) -> int: ...
def _hit_test(self, pos: tuple[int, int]) -> tuple[TreeNode | None, DropZone | None]: ...
def _is_valid_drop(self, target_node: TreeNode | None, zone: DropZone | None) -> bool: ...
def _execute_drop(self) -> None: ...
on_selection_changed: Callable[[list[str]], None] | None = None
on_item_activated: Callable[[str], None] | None = None
on_item_context: Callable[[str], None] | None = None
on_structure_changed: Callable[[], None] | None = None
on_rename_committed: Callable[[str, str], None] | None = None
on_delete_requested: Callable[[list[str]], None] | None = None
class TreeNode:
id: str
label: str
is_folder: bool
collapsed: bool
icon_key: str | None
data: Any
children: list[TreeNode]
parent: TreeNode | None
def add_child(self, child: TreeNode) -> None: ...
def insert_child(self, index: int, child: TreeNode) -> None: ...
def remove_child(self, child: TreeNode) -> None: ...
def is_descendant_of(self, ancestor: TreeNode) -> bool: ...
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files or tests are named. Start by locating the Tileset Panel entry point and its tileset-tab data model; the requested result is a hierarchical view with virtual folders while preserving each tileset's existing path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100