mapeditor / mapeditor/tiled

Tileset does not show any terrains

Open
#4,591 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C++
Stars
12.9k
Forks
2k
Avg merge
4h 27m
Merged PRs (30d)
8

Description

Describe the bug

LPC Walls tileset is correctly opened in Tiled 1.10.1, regression starting Tiled 1.10.2

https://opengameart.org/content/lpc-walls

Tested only on release builds

Steps to reproduce
  1. Open walls.tsx in Tiled 1.10.1
    lpc-walls.zip

  2. Observe all terrains are available

Image
  1. Open walls.tsx in Tiled 1.10.2 or any later release
  2. Observe no terrains and no errors in console
Expected behavior

Terrains are available as in Tiled 1.10.1

OS version

MacOS

Tiled version

1.10.2 - 1.12.2

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Open the attached walls.tsx in Tiled 1.10.1 and a later release to reproduce the terrain list regression, then compare the tileset terrain-loading path between those versions. Done means the LPC Walls tileset shows its terrains in current releases without console errors.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
65/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.