Manually organize Custom Properties and be able to categorize them.
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- Dominant language
- C++
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Description
Is your feature request related to a problem? Please describe.
As I create Custom Types for my maps (which will later be converted into objects by a plugin I am using), I notice how the Custom Properties are entirely organized by alphabetical order, with no way of choosing how I would want them to be organized. Meaning that if I have 2 variables, such as "run_speed" and "friction" for an "Actor" custom type, despite those two variables being related (both of them will set up the actor's speed), they will be very far from each other due to the letters they start with.
Describe the solution you'd like.
Some way of allowing me to manually decide how the Custom Properites should be organized, and if possible, be able to separate them into "categories" that you can expand or collapse.
Describe alternatives you've considered.
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not name files or tests. Start by locating the custom type property editor and the code that currently orders properties alphabetically; determine how ordering and expandable categories should be stored. Done means users can manually order related properties and organize them into collapsible categories.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100