Add optional labels to maps in worlds
@Oval17 is already working on this.
Since Feb 20, 2026.
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Description
### Is your feature request related to a problem? Please describe.
When I'm creating levels for a game, it is usually done linearly. Sometimes though, I might find that a level I am creating works better earlier than it's intended. e.g. level 3 works better as level 2 and level should 2 should actually be level 3.
I then reorder them in the world file so I can visually see this but this isn't clear anywhere else.
### Describe the solution you'd like.
This reordering works however I can't visually tell anymore than level 3 is now level 2 and it's something I have to remember myself.
If there was kind of optional label above each, it would reduce the cognitive load.
Something like this:
My suggestion is to add `name` field to the map. This would be consistent with how objects currently display their names while in the map
### Describe alternatives you've considered.
Renaming the files is the obvious solution but I find this a bit clunky, it takes me out of the editing experience. It's also not very source-control friendly.
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