mapeditor / mapeditor/tiled

Panning with 2-finger scroll triggers an "initial boost" that overshoots

Open
#4,252 7 comments 0 reactions 1 assignee View on GitHub

@MollahHamza is already working on this.

Since Mar 4, 2026.

Dominant language
C++
Stars
12.9k
Forks
2k
Avg merge
4h 27m
Merged PRs (30d)
8

Description

### Describe the bug

This is not about "cursor sensitivity", this only happens when trying to pan. After the app detects that the user is "panning", the exaggerated acceleration is reverted to normal while the user is panning

### Steps to reproduce

1. Open a map or tileset
2. Use a touchpad with 2-finger scroll gesture enabled (this should be reproducible with a traditional mouse wheel)
3. Scroll vertically or horizontally (hold, from now on)
4. Notice a long delay before any panning happens
5. Then the view overshoots far from intended
6. Further panning is "stable"
7. Stop holding

This is not a lag issue either, because I can see the UI is fluid and CPU usage isn't high

### Expected behavior

Panning should have the same sensitivity all the time. No "boost"

### OS version

Debian Testing

### Tiled version

1.11.0

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.