mapeditor / mapeditor/tiled

Add support for scaling (xScale and yScale)

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#396 8 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

In addition to the recently added rotation, I'd like to suggest xScale and yScale. This automatically allow both horizontal and vertical flip.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing rotation implementation mentioned in the issue and trace where tile transformations are represented and applied. The work is done when horizontal and vertical scale values are supported, including the requested horizontal and vertical flip behavior, with the relevant existing tests or transformation behavior verified.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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