mapeditor / mapeditor/tiled

Move art assets into 'asset' folder

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#3,769 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
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Description

It's frustrating having to manually move art assets into the Tiled asset folders before importing them into the Tiled Project. This problem arises when using Tiled in a git repo as part of a CI pipeline where the file paths to asset files must originate inside the Tiled project.

A solution I would love to see is an option to automatically copy any imported art asset tile sheet or object, into the asset folders.

This would help art/environment teams manage a single 'bible' for art assets used in Tiled without fear of importing from a path on their local machines into the git repo.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by tracing how imported tile sheets and objects resolve paths and how project asset folders are selected; done means an agreed, tested option that copies imported art assets into the project’s asset folders.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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