Don't require save on tileset creation
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- Dominant language
- C++
- Stars
- 12.9k
- Forks
- 2k
- Avg merge
- 4h 27m
- Merged PRs (30d)
- 8
Description
It should be possible to set up a tileset and save it later. The main thing to keep in mind here, is that an unsaved tileset can't be used on a map, because it would not be possible to write out the tileset reference in the map file.
Split off from issue #1902.
Relates to issue #3160.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the tileset-creation workflow in the Tiled editor and read the related issues #1902 and #3160. Check how unsaved tilesets are currently handled and verify that they cannot be referenced by maps; done means creation can be deferred for saving without allowing invalid map references.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100