mapeditor / mapeditor/tiled

"View > Show Tile Collision Shapes" doesn't apply to the tileset view

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#3,130 2 comments 2 reactions 0 assignees View on GitHub

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missing feature
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

This works when viewing a map, but not when viewing a tileset. It'd be helpful for keeping track of collision shapes I've not yet added, as well as leftover shapes for tiles I've removed or changed.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the behavior in the tileset view, then compare it with the working map view for View > Show Tile Collision Shapes. Trace where that menu action is handled and confirm that enabling it displays existing and missing collision shapes for tilesets.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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