"View > Show Tile Collision Shapes" doesn't apply to the tileset view
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missing feature
- Dominant language
- C++
- Stars
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- Forks
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- Avg merge
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- Merged PRs (30d)
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Description
This works when viewing a map, but not when viewing a tileset. It'd be helpful for keeping track of collision shapes I've not yet added, as well as leftover shapes for tiles I've removed or changed.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the behavior in the tileset view, then compare it with the working map view for View > Show Tile Collision Shapes. Trace where that menu action is handled and confirm that enabling it displays existing and missing collision shapes for tilesets.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100