RAW for sprite sheets
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- Dominant language
- C++
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Description
HI!
Can you add a .RAW (only binary data) image format to sprite sheets?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not name any files, tests, or entry points. Start by locating Tiled's sprite-sheet image loading and existing image-format support, then determine how binary-only RAW data should be represented. Done means RAW sprite sheets can be loaded and used correctly, with relevant tests updated or added.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100