mapeditor / mapeditor/tiled

RAW for sprite sheets

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#3,075 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
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Description

HI!
Can you add a .RAW (only binary data) image format to sprite sheets?

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not name any files, tests, or entry points. Start by locating Tiled's sprite-sheet image loading and existing image-format support, then determine how binary-only RAW data should be represented. Done means RAW sprite sheets can be loaded and used correctly, with relevant tests updated or added.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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