Snap based on dragged object in multi-selection
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usability
- Dominant language
- C++
- Stars
- 12.9k
- Forks
- 2k
- Avg merge
- 4h 27m
- Merged PRs (30d)
- 8
Description
Presently it seems like the top or left object in a selection of multiple objects is used for snapping. It would be better if the snapping were done based on the particular object in the selection was clicked for the drag.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the editor's multi-selection drag and snapping behavior. Confirm how the clicked object is identified during a drag and how the current top or left object is used for snapping. Done means snapping follows the particular selected object that was clicked, while multi-object dragging continues to work correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100