Need a way to resize terrain brush
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- Dominant language
- C++
- Stars
- 12.9k
- Forks
- 2k
- Avg merge
- 4h 27m
- Merged PRs (30d)
- 8
Description
I'm currently working on a 400 x 400 map.
Drawing tiles one by one (including nearby 8 tiles) with terrain brush is really hard work for making huge area of certain terrain.
If terrain brush supports resize like stamp brush, and apply terrain transformation only to the edge of the brush, it would be far easier to draw huge area!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the terrain brush and stamp brush implementations in the C++ editor code, then compare how brush size and terrain transformations are handled. Done means terrain brush resizing works for large areas and terrain transformation is applied only at the brush edge, matching the requested behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100