mapeditor / mapeditor/tiled

Crash experienced when opening a file in OpenGL

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qt issue windows
Dominant language
C++
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Description

Hello,

I'm using the 2018.08.22 snapshot.
On my laptop (Acer Swift 3) with an Intel GPU (HD 520), opening a map or tile set causes it crash. Disabling the hardware acceleration it works again.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the crash while opening a map or tile set with hardware acceleration enabled on an Intel HD 520 GPU, using the 2018.08.22 snapshot if available. Compare this with the reported workaround of disabling hardware acceleration; done means these files open without crashing while acceleration remains enabled.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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