Add ability to Anchor Tiles at the certain points
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- Dominant language
- C++
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Description
At the moment tiles are anchored to the lower left.
It should be possible to configure the anchoring per tilelayer to be anchored at lower, mid or upper side as well as left mid and right side.
(Moving issue from the old bugtracker https://sourceforge.net/apps/mantisbt/tiled/view.php?id=57)
The anchoring helps at creating different 3D projections with oversized tiles.
(Issue #147 relates to drawing order of tiles, which also helps for different projections.)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not identify files, tests, or an entry point; begin by locating the tile-layer rendering and anchoring code in the Tiled editor. Determine how tile positions are currently anchored and how the requested horizontal and vertical anchor choices should interact with oversized tiles and 3D projections. Done means the behavior is configurable per tile layer and covered by appropriate validation or rendering tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100