mapeditor / mapeditor/tiled

[CONFUSED]About rect, polygon & polyline in isometric.

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C++
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Description

In current version Tiled , there are different ways in normal isometric & staggered isometric for drawing & rending rect, polygon & polyline .

But I think it's wrong .

normal isometric & staggered isometric , they are just in different data struct , but in the same angle of view.

So , I think staggered isometric should as same as normal isometric.

2017-09-17 10 58 49 2017-09-17 10 59 02

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Research direction

No source files or tests are named. Reproduce the reported rectangle, polygon, and polyline rendering in normal and staggered isometric maps, compare the results with the attached screenshots, and determine whether the two projections should produce the same geometry; done means the intended behavior is confirmed and covered by an appropriate regression test.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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