mapeditor / mapeditor/tiled

Add support for merging tilesets

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#171 5 comments 4 reactions 0 assignees View on GitHub

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Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

It would be great if we could merge tilesets (remove unused tiles from all tilesets, store the remaining tiles into a single tileset and apply that to the map).

This project aims at doing that (or something very similar):
https://github.com/falanxia/tileset_baker/wiki

(creating this to close the issue at the old bugtracker
https://sourceforge.net/apps/mantisbt/tiled/view.php?id=36 )

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the tileset_baker wiki linked in the issue and the original SourceForge report to clarify the intended behavior. Then trace Tiled’s map and tileset handling; done means unused tiles are removed, remaining tiles are combined into one tileset, and the map uses that tileset.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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