Add support for merging tilesets
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- Dominant language
- C++
- Stars
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- Merged PRs (30d)
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Description
It would be great if we could merge tilesets (remove unused tiles from all tilesets, store the remaining tiles into a single tileset and apply that to the map).
This project aims at doing that (or something very similar):
https://github.com/falanxia/tileset_baker/wiki
(creating this to close the issue at the old bugtracker
https://sourceforge.net/apps/mantisbt/tiled/view.php?id=36 )
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the tileset_baker wiki linked in the issue and the original SourceForge report to clarify the intended behavior. Then trace Tiled’s map and tileset handling; done means unused tiles are removed, remaining tiles are combined into one tileset, and the map uses that tileset.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100