GameMaker 1.4 isometric maps exporting as orthogonal
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missing feature
- Dominant language
- C++
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Description
Tiled is exporting isometric maps as orthogontal.
Standart isometric

Staggered by Y

Staggered by X

In GameMaker(each export do same, box drawed in gm room editor)

If we set orientation to orthogantal we see...

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the export with standard isometric, staggered-by-Y, and staggered-by-X maps, then compare each result in GameMaker 1.4 and its room editor. The issue names no source files or tests; done means the exported maps retain their isometric orientation instead of appearing orthogonal.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100