mapeditor / mapeditor/tiled

GameMaker 1.4 isometric maps exporting as orthogonal

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missing feature
Dominant language
C++
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Merged PRs (30d)
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Description

Tiled is exporting isometric maps as orthogontal.
Standart isometric
default
Staggered by Y
default
Staggered by X
default
In GameMaker(each export do same, box drawed in gm room editor)
default
If we set orientation to orthogantal we see...
default

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First steps

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Research direction

Start by reproducing the export with standard isometric, staggered-by-Y, and staggered-by-X maps, then compare each result in GameMaker 1.4 and its room editor. The issue names no source files or tests; done means the exported maps retain their isometric orientation instead of appearing orthogonal.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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