mapeditor / mapeditor/tiled

Map / Layer / Object hotspots

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Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

I'd love to have a way to link to other tiled maps and edit them in the editor (I currently save as XML and edit the xml).

I'd like to create a background / terrain layer, create an object layer - edit custom properties of objects to add information or links to other maps or documents...

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the editor's existing map, layer, object, and custom-property workflows, then compare them with the current XML-editing process. Done would include linked maps and editable terrain, object layers, custom properties, and links to maps or documents.

Written by the indexing model from the issue text.

Assessment

Domain
desktop-dev, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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