Map / Layer / Object hotspots
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- Dominant language
- C++
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- Merged PRs (30d)
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Description
I'd love to have a way to link to other tiled maps and edit them in the editor (I currently save as XML and edit the xml).
I'd like to create a background / terrain layer, create an object layer - edit custom properties of objects to add information or links to other maps or documents...
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the editor's existing map, layer, object, and custom-property workflows, then compare them with the current XML-editing process. Done would include linked maps and editable terrain, object layers, custom properties, and links to maps or documents.
Written by the indexing model from the issue text.
Assessment
- Domain
- desktop-dev, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100