mapeditor / mapeditor/tiled

Show polyline normals

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#117 9 comments 3 reactions 0 assignees View on GitHub

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Dominant language
C++
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Merged PRs (30d)
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Description

Hi, first off its great that Tiled now has polyline and polygon objects, however, I really need to know what direction my lines are facing, if there could be an option to draw line normals (front and perpendicular) that would make my life so much easier. Right now, I build my lines, compile my game and have to fix up any lines that don't face my desired direction. If I could see this in Tiled I wouldn't have to go through this tedious task.

Thanks.

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Research direction

No files or tests are named. Start by locating the existing polyline and polygon rendering in the editor, then determine how normals should be displayed for each line direction and how users would enable the option. Done means the editor visibly shows the requested front and perpendicular normals for drawn lines.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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