Native C++/OpenGL port of webgl-wind with QtLocation map support
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 1.1k
- Forks
- 230
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
First of all, thanks for sharing this project. The original webgl-wind implementation was a great reference for understanding GPU-based wind visualization.
I created a C++/OpenGL implementation inspired by this project:
https://github.com/parsapournabi/QWindyGL
The main differences are:
- Native C++ / OpenGL implementation
- Qt integration
- Additional QtLocation + map projection support
- Ability to visualize wind fields directly on an interactive map with zoom/pan
I thought it might be useful for people looking for a desktop/Qt-based implementation of the same idea.
Thanks again for the original work!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no repository files, tests, or entry points. Start by reviewing the linked QWindyGL project and deciding whether this repository wants to document the external C++/OpenGL and QtLocation implementation. Done is undefined until maintainers specify whether a documentation or integration change is wanted.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, javascript
- Domain
- computer-graphics, desktop
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100