TIF -> MBTILES -> Mapbox Studio?
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- Dominant language
- Python
- Stars
- 125
- Forks
- 46
- PR merge metrics
- No merged PRs in 30d
Description
Hello, just wondering where things stood on getting a DEM TIF (16 bit signed) into mapbox studio. I used rgbify and gdal and it looks okay in Mapbox studio, but perhaps since its seeing it as a raster instead of raster-dem getting a bunch of noise when I looking at it as a terrain in Unity.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the stated 16-bit signed DEM TIF → rgbify/GDAL → MBTiles → Mapbox Studio → Unity terrain workflow; no repository file, test, or entry point is identified in the issue. Done would require determining whether the output is treated as raster-dem and explaining the reported terrain noise.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python, unity
- Domain
- data
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100