Bitmaps Getting Cut Off
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 248
- Forks
- 67
- PR merge metrics
- No merged PRs in 30d
Description
Sorry to keep spamming your inboxes. 😄
I've noticed some artifacts during rendering with the fontnik bitmaps that don't appear with SDFs generated by Hiero. Here is a side-by-side:

I'm guessing the artifacts while rendering may be due to the SDF tiles getting cut off.
Is there some implementation detail that I'm missing?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the rendering artifacts shown in the side-by-side comparison, then inspect fontnik's bitmap and SDF generation path for where glyph tiles may be clipped. Compare its output with SDFs generated by Hiero. Done means the bitmap-rendering artifacts no longer appear and the generated glyphs are not cut off.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100