mapbox / mapbox/mapbox-scenekit
Frequently there's a crash when fetching terrain texture - Using Objective - C (There's no log about the issue)
Nobody has claimed this yet.
- Dominant language
- Swift
- Stars
- 232
- Forks
- 50
- PR merge metrics
- No merged PRs in 30d
Description
if(_terrainNode != nil){
_terrainNode.scale = terraindNodeScale;
_terrainNode.geometry.materials = [self _defaultMaterials];
[self.scene.rootNode addChildNode:_terrainNode];
NSLog(@"Agrega terreno a 4riders");
[_terrainNode fetchTerrainAndTextureWithMinWallHeight:50.0 multiplier:2 enableDynamicShadows:YES textureStyle:@"mapbox/satellite-streets-v9" heightProgress:nil heightCompletion:^(NSError * _Nullable fetchError) {
if (fetchError) {
NSLog(@"Texture load failed: %@", fetchError.localizedDescription);
} else {
NSLog(@"Terrain load complete");
}
} textureProgress:nil textureCompletion:^(UIImage * _Nullable image, NSError * _Nullable fetchError) {
if (fetchError) {
// NSLog(@"Texture load failed: %@", fetchError.localizedDescription);
}
if (image) {
NSLog(@"terrain texture fetch completed");
self->_terrainNode.geometry.materials[4].diffuse.contents = image;
}
}];
}
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the fetchTerrainAndTextureWithMinWallHeight:multiplier:enableDynamicShadows:textureStyle: entry point and the height and texture completion callbacks shown in the report. Reproduce the terrain texture fetch and capture the crash or underlying error, then verify that the failing path completes without crashing and provides useful diagnostic output.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- objective-c, swift
- Domain
- computer-graphics, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100