mapbox / mapbox/mapbox-scenekit
Jumping map height - only vertically
Nobody has claimed this yet.
- Dominant language
- Swift
- Stars
- 232
- Forks
- 50
- PR merge metrics
- No merged PRs in 30d
Description
Height is applied in stripes horizontally. Vertically there is a 0 height each 2nd step. Visible if you try to open following coordinates:
```let terrainNode = TerrainNode(minLat: 54.511607741673, maxLat: 54.542808297769, minLon: -3.27453444107799, maxLon: -3.14963894570278)```


Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the TerrainNode implementation and reproduce the issue with the coordinates in the report. Inspect how terrain height is assigned across vertical steps, then verify that adjacent rows no longer alternate with zero height and that the example map renders evenly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- swift
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100