mapbox / mapbox/mapbox-maps-ios
3d Buildings in Dense Environments
Nobody has claimed this yet.
- Dominant language
- Swift
- Stars
- 601
- Forks
- 196
- PR merge metrics
- No merged PRs in 30d
Description
## New Feature
I am using the new experimental maps, and I am able to select/deselect buildings using FeatureSet.
My use case is highlighting a single building, but in really dense environments like NYC, the other buildings come into the viewport and hide the selected building.
Am I missing something? Is there a way to achieve this?
Maybe hiding the other buildings or reducing their extrusion height?
How do I get a clear viewport between the camera and the selected building?
## Why
A building in dense environments is hidden by other buildings in the viewport.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by investigating experimental maps and FeatureSet selection for 3D buildings, then establish whether a supported way exists to keep a selected building visible in dense environments; done should clearly define the resulting behavior or document that it is unsupported.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios, swift
- Domain
- mobile
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100