mapbox / mapbox/mapbox-maps-android
MapViewportState transitionToOverviewState AnimationDuration has no influence on the animation duration
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- Dominant language
- Kotlin
- Stars
- 578
- Forks
- 161
- PR merge metrics
- No merged PRs in 30d
Description
## Environment
- Android OS version: 16
- Devices affected: Pixel 6a
- Maps SDK Version: 11.15.2
## Observed behavior and steps to reproduce
Using `MapViewportState.transitionToOverviewState`,
When setting a `OverviewViewportStateOptions`
Parameter animationDurationMs has no influence on the animation duration
## Expected behavior
The animation should follow the parameter animationDurationMs
## Notes / preliminary analysis
The animation duration seems to depend on the distance from the geometry that we want to go on.
It happens when we are to close to the geometry. However, we should still have a smooth animation and not a sort of "jump"
The code :
```kotlin
private fun MapViewportState.toOverview(
cameraModeOverview: CameraMode.Overview
) {
val geometry = MultiPoint
.fromLngLats(Polyline6.decodeToPoints(cameraModeOverview.geometryPolyline6))
transitionToOverviewState(
overviewViewportStateOptions = OverviewViewportStateOptions.Builder()
.geometry(geometry)
.padding(cameraModeOverview.paddingPx?.toEdgeInsets())
.animationDurationMs(DEFAULT_ANIMATION_DURATION) // 600L
.build()
}.build()
)
}
```
## Additional links and references
https://github.com/user-attachments/assets/0cc3bef6-d03a-4370-8006-e823ec2d2e98
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at MapViewportState.transitionToOverviewState and OverviewViewportStateOptions, then reproduce the behavior with animationDurationMs set while the target geometry is nearby. Trace how the requested duration is handled during the overview transition; done means the configured duration influences the animation and avoids a jump near the geometry.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, kotlin
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100