Volumn render in mapbox gl
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- Dominant language
- TypeScript
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Description
I want to integrate the volume raycaster into mapbox, I've been doing it these days, It's too difficult to calculate intersecting rays in mapbox,and the rendering result has noise, Please give me some suggestions!
References:https://www.willusher.io/webgl/2019/01/13/volume-rendering-with-webgl
http://www.lebarba.com/
https://github.com/mapbox/mapbox-gl-js/issues/7395


Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is identified. Start with the linked WebGL volume-rendering reference and Mapbox GL issue #7395, then review the volume-raycaster integration described here. Done would require an agreed approach for ray intersection and a rendering result without the reported noise, but the issue does not define concrete files or tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics, web-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100