mapbox / mapbox/mapbox-gl-js

3D Terrain rendering for equirectangular

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Dominant language
TypeScript
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Description

## Motivation

I am rendering a map of a video game. It has no connection to the real world and therefore has no need for any kind of projection. `equirectangular` works for this, but for some reason I can't include terrain data with this projection.

## Design Alternatives

Alternatively, it would be awesome if there was a guide for this use case. I managed to get 3D terrain rendering with the square video game map working all OK. It just took many hours of fiddling :)

Contributor guide

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. First reproduce the reported equirectangular terrain-rendering limitation and inspect the existing terrain and projection paths. Clarify whether the desired outcome is implementation support or a usage guide, then define acceptance criteria for that choice.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics, web-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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