Support custom 3D landmark building models
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- Dominant language
- TypeScript
- Stars
- 12.4k
- Forks
- 2.4k
- PR merge metrics
- No merged PRs in 30d
Description
The official mapbox map [example](https://docs.mapbox.com/mapbox-gl-js/example/set-config-property/) load a [3d building tile source](https://api.mapbox.com/v4/mapbox.mapbox-3dbuildings-v1.json?secure&access_token=pk.eyJ1IjoiZXhhbXBsZXMiLCJhIjoiY2p0MG01MXRqMW45cjQzb2R6b2ptc3J4MSJ9.zA2W0IkI0c6KaAhJfk9bWg) with `glb` format for the 3D landmark buildings generated by Mapbox team.
I'd like to know:
1 What is the original format for the 3d models?
2 How is the `glb` tile data organized from the original model?
3 And open source tool can be used to generated our own 3d tiles?
Thanks.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Begin with the linked Mapbox GL JS configuration example and the linked 3D building tile source. The issue names no repository files or tests; done would mean documenting the original model format, how the GLB tiles are organized, and which open-source tools can generate equivalent 3D tiles.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, web-dev
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100