Can I use Google’s new Photorealistic 3D Tiles with mapboxgl.js?
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- Dominant language
- TypeScript
- Stars
- 12.4k
- Forks
- 2.4k
- PR merge metrics
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Description
## Motivation
The imagery in the new Photorealistic 3D Tiles has some impressive resolution. Google says their tiles can be used with CesiumJS or deck.gl, and that they are in the the [OGC standard glTF format](https://portal.ogc.org/files/102132).
Is it possible to use their tiles for terrain as an alternative to Mapbox’s? If so, how?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or code entry point is identified in the issue. Start by tracing mapboxgl.js support for Google Photorealistic 3D Tiles and the OGC glTF format, comparing the integration expectations of CesiumJS and deck.gl; done means documenting whether the tiles can be used and how.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100