Some fill extrusions are broken when terrain is enabled
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- Dominant language
- TypeScript
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Description
**mapbox-gl-js version**: v2.11.0 (latest main)
**browser**: Google Chrome 107.0.5304.110
### Steps to Trigger Behavior
1. Open `terrain-debug.html`
2. Have buildings and terrain enabled
3. Go to the location in the URI: http://localhost:9966/debug/terrain-debug.html#17.67/37.76276/-122.457225/-122.1/54
### Expected Behavior
Expecting the fill extrusion to look solid. Otherwise if terrain is disabled it looks correct.
### Actual Behavior
See image:

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with debug/terrain-debug.html and reproduce the report at the provided URI with buildings and terrain enabled. Compare the fill extrusion there with terrain disabled; done means the extrusion renders solid in the terrain-enabled case without regressing the existing appearance.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, typescript
- Domain
- computer-graphics, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100