Parity for increased LOD
Open
Nobody has claimed this yet.
GL native → GL JS
- Dominant language
- TypeScript
- Stars
- 12.4k
- Forks
- 2.4k
- PR merge metrics
- No merged PRs in 30d
Description
Requesting parity for the following PRs:
- https://github.com/mapbox/mapbox-gl-native-internal/pull/3813
- https://github.com/mapbox/mapbox-gl-native-internal/pull/3823
Context: In GL-Native we're increasing the LOD in the tile cover algorithm when padding is used and we've made it use an even distance from the camera plane.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the two linked GL-Native pull requests and locating the tile cover algorithm in mapbox-gl-js. Compare how padding changes the level of detail and how distance from the camera plane is handled, then verify that the JavaScript implementation reaches parity with those behaviors.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics, frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100