Add a `symbol-pitch-scale` property
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- Dominant language
- TypeScript
- Stars
- 12.4k
- Forks
- 2.4k
- PR merge metrics
- No merged PRs in 30d
Description
Similar to `circle-pitch-scale` where you can disable circles from scaling based on the distance from the camera, it would be useful to have control over label size and not have the renderer make that decision automatically.

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the existing `circle-pitch-scale` behavior in the renderer and identify where symbol label scaling is decided automatically. Define how a new `symbol-pitch-scale` property should control that behavior, then verify the result against the supplied screenshot and existing circle behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics, frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100