maniator / maniator/verticopolis

[Feature]: [P3] Rebuild in place button on gutted units

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enhancement
Dominant language
TypeScript
Stars
5
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Imported from the engineering backlog (_bmad-output/implementation-artifacts/backlog.md, story fire-rebuild-in-place).
Priority P3 (do-first order) | Status: open work (see row) | Type: feature-request | Recorded: 2026-07-15

Problem / motivation

Ready, optional QoL from gdd-fire-aftermath-2026-07-01 (balance-neutral, ship later). A gutted unit's inspector gains Rebuild in place: bulldoze + rebuild the same kind/subtype at the same footprint in one action, charging the normal build cost. No economy change; pure convenience after a fire.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the backlog entry _bmad-output/implementation-artifacts/backlog.md for story fire-rebuild-in-place, then locate the gutted unit inspector and existing bulldoze and build flows. Done means a gutted unit offers Rebuild in place, recreates the same kind and subtype at the same footprint, and charges the normal build cost.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
45/100

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