maniator / maniator/verticopolis
[Feature]: [P3] Parked Modern epic: stars can fall (bounded)
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 5
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Imported from the engineering backlog (
_bmad-output/implementation-artifacts/backlog.md, storystar-falling).
Priority P3 (do-first order) | Status: open work (see row) | Type: design-decision | Recorded: 2026-07-15
Problem / motivation
PARKED epic, spec-first; row created 2026-07-15 because gdd-classic-modern-pricing-roadmap claims it exists. Modern-only: star ratings can fall within bounds (grace window, only un-earned stars, never TOWER). Epic-sized, needs its own gdd-/arch- docs; the room's standing caution is that it opens the should-rating-fall can (evaluateStar only ratchets up today). Resurrect via a party, not a rider.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the star-falling row in _bmad-output/implementation-artifacts/backlog.md and inspect the current evaluateStar behavior referenced by the issue. This is a parked, epic-sized design task: progress requires defining the bounded falling-star rules in dedicated gdd-/arch- documentation and resolving whether to resurrect it through a party.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- design, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100