maniator / maniator/verticopolis

[Feature]: [P3] D25 condo-stickiness test horizon margin (watch-only)

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enhancement
Dominant language
TypeScript
Stars
5
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Imported from the engineering backlog (_bmad-output/implementation-artifacts/backlog.md, story condo-stickiness).
Priority P3 (do-first order) | Severity: low (test-only) | Status: open | Epic: — | Type: review-deferral | Recorded: 2026-07-05

Problem / motivation

Gated (watch-only). D25's horizon margin is thinner (deterministic, not flaky; watch-only, no code change now). With the gentle condo noise rate, a permanent noisy neighbor reaches a notice at ≈151 game-hours; faqComplete.test.ts D25/D25b loop 24*8=192, a fixed ~41-tick (~27%) cushion. Safe today (fully deterministic), but coupled to CONDO_NOISE_EROSION and the 24*8 horizon, if either is retuned, re-derive time-to-notice and widen the loop. (Edge Case Hunter, CONDO_NOISE_EROSION.)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in faqComplete.test.ts and inspect the D25/D25b loop using the 24*8 horizon, along with the CONDO_NOISE_EROSION reference in the issue. Re-derive the time-to-notice if either value changes; done means confirming the deterministic cushion remains safe or widening the loop when it does not.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
testing-qa
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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