maniator / maniator/verticopolis
[Feature]: [P3] SECOM security contractor alternative (Modern-mode idea)
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 5
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Imported from the engineering backlog (
_bmad-output/implementation-artifacts/backlog.md, storysecom-exe-ideas).
Priority P3 (do-first order) | Severity: n/a | Status: idea | Epic: OpenSkyscraper docs | Type: feature-request | Recorded: 2026-07-07
Problem / motivation
Gated: Modern-only, needs a spec. SECOM (TDT tenant ID 17, a cut 1994 feature) as a Modern-mode security contractor alternative, never Classic (cut content isn't canon). Also parked: user-supplied-SIMTOWER.EXE asset-extraction spike (NE-resource docs in docs/canon/tdt-format.md provenance repo; we can never ship extracted assets); revisit only after the importer + pacing land.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the secom-exe-ideas story in _bmad-output/implementation-artifacts/backlog.md and read docs/canon/tdt-format.md for the mentioned provenance context. The issue is gated on a Modern-only specification and on the importer and pacing work landing; done currently means producing that specification before implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100