Add depth and normals to collision information
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- Dominant language
- C++
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Currently the collision callback gives a reference to the agents involved in the collision and the point where the cars collided. Things like position, speed, etc can be queries directly through the agents, but there is still some collision information that we are not exposing (depth, normals, etc). We should expose in that callback all the info that Drake provides.
See #372 and #479 for context on this.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Read issues #372 and #479 for the existing collision-callback context, then inspect the callback and the collision data supplied by Drake. Done means the callback exposes the additional collision information requested, including depth and normals, with the full set of relevant Drake-provided fields identified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- autonomous-driving
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100