makspll / makspll/bevy_mod_scripting
Support Rune
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 649
- Forks
- 59
- PR merge metrics
- No merged PRs in 30d
Description
I would like to add a, at least partial, language implementation for Rune, an embeddable dynamic programming language for Rust. I feel fairly confident that I could at the very least implement a ScriptHost and an ApiProvider for it.
Other than the what's listed in this comment, is there anything else I should keep in mind when adding a new language implementation?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked comment and inspect existing ScriptHost and ApiProvider implementations in the repository. Completion means a working, at-least-partial Rune language integration, with any additional requirements from that review addressed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100