makspll / makspll/bevy_mod_scripting

Support Rune

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#94 3 comments 1 reaction 0 assignees View on GitHub

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language request
Dominant language
Rust
Stars
649
Forks
59
PR merge metrics
No merged PRs in 30d

Description

I would like to add a, at least partial, language implementation for Rune, an embeddable dynamic programming language for Rust. I feel fairly confident that I could at the very least implement a ScriptHost and an ApiProvider for it.

Other than the what's listed in this comment, is there anything else I should keep in mind when adding a new language implementation?

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked comment and inspect existing ScriptHost and ApiProvider implementations in the repository. Completion means a working, at-least-partial Rune language integration, with any additional requirements from that review addressed.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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