maierfelix / maierfelix/webgpu

How to use descriptor indexing for texture?

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Dominant language
C
Stars
248
Forks
17
PR merge metrics
No merged PRs in 30d

Description

Now I'm implementing [Path Tracer](https://github.com/Wonder-Technology/Wonder.js) refer to your [WebGPU-Path-Tracer](https://github.com/maierfelix/WebGPU-Path-Tracer). Your project is using array texture, but I want to use descriptor indexing to support unbound texture!

I know you have already implemet it in your dawn fork, can you give me a example to show how to use descriptor indexing with this project(webgpu node)?

Thanks very much!

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue refers to Wonder.js and the WebGPU-Path-Tracer, but names no files, tests, or entry points in this repository. Start by comparing those descriptor-indexing examples with this project and checking the referenced Dawn fork. Done would be a documented working example for unbound textures, if the deprecated project supports it.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, node.js
Domain
computer-graphics, documentation
Issue type
Documentation
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
18/100

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