maierfelix / maierfelix/webgpu
How to use descriptor indexing for texture?
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- Dominant language
- C
- Stars
- 248
- Forks
- 17
- PR merge metrics
- No merged PRs in 30d
Description
Now I'm implementing [Path Tracer](https://github.com/Wonder-Technology/Wonder.js) refer to your [WebGPU-Path-Tracer](https://github.com/maierfelix/WebGPU-Path-Tracer). Your project is using array texture, but I want to use descriptor indexing to support unbound texture!
I know you have already implemet it in your dawn fork, can you give me a example to show how to use descriptor indexing with this project(webgpu node)?
Thanks very much!
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue refers to Wonder.js and the WebGPU-Path-Tracer, but names no files, tests, or entry points in this repository. Start by comparing those descriptor-indexing examples with this project and checking the referenced Dawn fork. Done would be a documented working example for unbound textures, if the deprecated project supports it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, node.js
- Domain
- computer-graphics, documentation
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100