magefree / magefree/mage

Wrong player name shown in game logs when determining game is a draw due to infinite loop

Open
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bug
Dominant language
Java
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Forks
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Avg merge
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Merged PRs (30d)
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Description

I just ended a game by putting Pariah and Spiteful Shadows on a Darksteel Myr. When my opponents were confirming or denying that it was an infinite loop (one of my opponents mistakenly clicked that it wasn't and we had to wait through another 30-40 triggers) the game log always used my name for all three players' reports of whether or not the game was over. I was not active player, but they were my triggers causing the potential infinite loop. It's not a big deal but just a minor annoyance.

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the infinite-loop draw confirmation with Pariah and Spiteful Shadows on a Darksteel Myr, then trace how the game log records each player's confirmation or denial. Done means the log shows the correct name for each of the three players, including when the active player is not the player whose triggers caused the potential loop.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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