The state of the random number generator used for shuffle effects is not rolled back when a rollback happens, which can be exploited to manipulate draws.
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- Java
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Description
This bug effects all players who rollback after a shuffle effect to a state before the shuffle.
For example, a cheating player could:
1. Shuffle their library with a fetch land, spell etc.
2. Draw cards with their draw step, spell etc.
3. If the drawn cards are not desirable rollback to before the shuffle effect and shuffle again. The ordering of their library will be different from the previous shuffle as the state of the random number generator used to shuffle wasn't rolled back to it's previous state. Repeat until the desired cards are drawn.
Another less malicious example:
1. You crack a fetch land in your first main step (triggering a shuffle), cast a draw spell, and find a game winning bomb you can cast next turn.
2. During combat your opponent accidentally skips their chance to use a combat trick and being a good sport you accept their rollback request.
3. You replay your first main as before (cracking the land and casting the draw spell) but this time your card draw spell has drawn something completely different!
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