magefree / magefree/mage

"On cast" trigger abilites triggering even when the source(permanent) has left the battlefield

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Description

My first example is Young Pyromancer with Village Rites.

Only after you are done paying Village Rites costs(including sacrificing a creature) should the game look for these kind of triggers.

Source: https://boardgames.stackexchange.com/questions/20694/will-an-object-trigger-if-the-source-is-sacrificed-to-pay-a-cost
(I also asked a L1 judge the other day in paper magic)

Steps to reproduce:

1. Cast Village Rites with a young pyromancer on the battlefield:
![young1](https://user-images.githubusercontent.com/61804801/94678170-fd12db00-0315-11eb-9841-faa666c57e1a.png)

2. Sacrifice Young Pyromancer for the cost of Village Rites:
![young2](https://user-images.githubusercontent.com/61804801/94678220-0dc35100-0316-11eb-9310-74a47d52aa32.png)

3. Watch the outcome:
![young3](https://user-images.githubusercontent.com/61804801/94678234-13b93200-0316-11eb-81cc-8b3cbe7a3e67.png)

I also tried with Blood Divination instead of Village Rites and the same happened.

Same with Adeliz, the Cinder Wind instead of Young Pyromancer.

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