AI ignore playerMustBeAttackedIfAble restriction (Trove of Temptation)
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AI
bug
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Description
From #4496 discussion.
[Trove of Temptation](https://scryfall.com/card/xln/171/trove-of-temptation)
> Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
AI problem related to `getApplicableRequirementEffects` -- computer code don't support `playerMustBeAttackedIfAble` restriction. Only one card uses that restriction.
Test for that bug: `AttackAndBlockByAITest.test_ForceAttack_1_small_vs_1_big_b`
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