Null Ptr in MCTS game
- Dominant language
- Java
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Description
I enabled MCTS ai, got this stack trace:
1) start game
2) choose yourself to go first
3) play a land
4) press spacebar
5) while AI is thinking press F4
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.42V6 (build: 2020-03-04 17:19)
mage.player.ai.ComputerPlayerMCTS.calculateActions(ComputerPlayerMCTS.java:98)
mage.player.ai.ComputerPlayerMCTS.getNextAction(ComputerPlayerMCTS.java:112)
mage.player.ai.ComputerPlayerMCTS.priority(ComputerPlayerMCTS.java:77)
mage.game.GameImpl.playPriority(GameImpl.java:1292)
mage.game.turn.Step.priority(Step.java:61)
mage.game.turn.Phase.playStep(Phase.java:184)
mage.game.turn.Phase.play(Phase.java:89)
mage.game.turn.Turn.play(Turn.java:126)
mage.game.GameImpl.playTurn(GameImpl.java:889)
mage.game.GameImpl.play(GameImpl.java:798)
mage.game.GameImpl.start(GameImpl.java:762)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
Contributor guide
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Research direction
Start with mage.player.ai.ComputerPlayerMCTS.java at lines 98, 112, and 77, then follow the priority call from mage.game.GameImpl. Reproduce the listed MCTS sequence, including pressing F4 while the AI is thinking. Done means the sequence no longer raises the reported NullPointerException.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- ai, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100