AI can overkill opponent
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Description
See below image. The match had sphere of influence set to ONE. Only one of those zombies needed to attack Player A. The rest should attack a different target.
If more than one opponent remains and the AI could bring an opponent's life to 0, perhaps the AI should prioritize minimum damage to bring that player's life to 0 assuming all potential blockers block? Then have the rest of the creatures attack a different opponent?

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