Feature: consumable game logs and replays
Open
enhancement
refactoring
- Dominant language
- Java
- Stars
- 2.4k
- Forks
- 940
- Avg merge
- 2d 12h
- Merged PRs (30d)
- 160
Description
There can be a wealth of knowledge derived from the game logs. Unfortunately it's not really in a form that is easily consumable. How much effort would it take to produce a log of all the game events as JSON? Also, would it be possible to have this log at both the client and server level?
My use case is applying this to machine learning, and using the past games as kind of a training set. But I'm sure there are other uses.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.